Quantcast

Posts Tagged ‘Interview’

Amanita Design Interview: The Inner Workings of Machinarium

Amanita Design’s ‘Machinarium’ could be described as a game of paradoxes. A game of archaic modernism, incredibly grounded in roots now associated with retro gaming, but with so many little hints of originality and individuality that would only be found in newer releases. Last year I concluded (Ed- Nice plug) that its overall familiarity [...]

Click Here For More >

Torchlight Audio Interview: An Uninformant Podcast Special

We posed loads of questions to Runic Games, developers of the critically acclaimed, Torchlight. Hear our hour long interview

Click Here For More >

Baiyon Interview: Discussing Eden, Encore 2 & Music

We recently had a chance to quiz Minimal House Music Producer and Graphic Designer, Baiyon. Better known with in the games industry as the man behind the music and visuals in a game succinctly known for it’s unique audiovisual style, Pixeljunk Eden. We find out about cut features of Eden, what Baiyon would love to [...]

Click Here For More >

Salvation Interview : Online Information & More

We Recently got a chance to ask a few of the guys from newly formed, Black Wing Foundation, who are currently working on Xbox 360 and PC shooter, Salvation.
For those who aren’t in the know, what is Black Wing’s history and future aims?
As a group of people who started to work together on a common [...]

Click Here For More >