Super Swing Golf Review: Mish-Mash Scores Par

It’s a tad Cliché but Super Swing Golf leaves you with an indifferent feel towards it. On one hand it’s a fairly proficient Golf simulator that can be enjoyed by anyone who remotely has an interest in the sport. Yet on the other hand it’s a poor ported version of a free PC game called Pangya albeit with motion controls.
As aforementioned Super Swing Golf is for all intents and purposes a great golf game. The controls feel very natural from the easy power indicator as you raise your swing to the simple button press to launch the ball skywards. They work very well and make you feel more in control of the game and most importantly they are easy to pick up and get into. You’ll feel like anyone could get into the game and instantly have a fun time. Which works great in the numerous multiplayer modes on offer.
With the original Pangya being an online multiplayer experience the game makes translation to four player golf duals with ease. The controls and involving nature of Super Swing should be enough to keep you hooked to this aspect of the game. This mode is only bolstered by the impressive number of courses that makes Wii Sports measly nine hole course look third rate. Luckily the game also comes complete with mini games to break up the action with Darts, Driving Contests and much more.
It’s just a shame that the singleplayer’s Tour Mode seems all to familiar. Despite looking like the hub world of Super Mario, Super Swing is anything but in terms of variation and overall quality. You’ll face off against numerous golfers in one on one challenges that while despite being challenging they can also get repetitive and frustrating. The game doesn’t let you simply get on with it as it forces you to watch your opponents shot. While the ball is in mid flight you can skip to the ball drop but this still feels like a bad attempt to lengthen the match. For every straight up golf match you’ll have the option to play one of the mini-games that are on offer. The interesting presentation and feel of the mode doesn’t make up for the fact that the game feels to familiar to the rest of the game to keep you interested.

Talking of presentation and just in case the animé characters and cutesy caddy’s didn’t give it away, this game is Japanese. This gives the game a casual adorable look that might scare away hardcore players from picking it up. That’s why it’s bizarre that the game has a ridiculous array of special moves, stats and general hardcore-ery. It really feels like the look doesn’t match the game especially for the western audience. Luckily the Wii’s motion controls makes it suitable for casual fans to pick up while the statistics and unlockables keeps the hardcore coming back.
Super Swing Golf ends up feeling like half a port of a Japanese online multiplayer game but that’s because it is. The game has clearly been re-branded for a western audience on the surface but the fact that it says Pangya all over the game makes it feel like it hasn’t been finished. Luckily that’s just extra polish that can be ignored. What can’t be ignored is the overall feel of a multiplayer game that has naturally been translated to the port because it always feels like you should be playing against real opponents even when you aren’t.
Super Swing Golf is a competent golf game that could really do with deciding on a market to aim at. Instead what you are left with is a weird mish-mash of different styles and influences. Despite this anyone who remotely wants a Wii golf game with local multiplayer in mind should definitely pick this up.



Pros - Brilliant Multiplayer - Easy Pick Up Control Scheme - Plethora of Courses
Cons - Lack of Direction - Feels Like The PC Version
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