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Assassin's Creed Afterthoughts

Words by on 29th January

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A little over a week ago I finished Altair’s crusade adventure, Assassin’s Creed. Now as far as games go this isn’t a bad one, actually its quite enjoyable despite what some people have said, although if you caught me at a wrong moment in the game this would have been different.

You see the game is fun, you can run anywhere and assassinate anyone. This is fun but the problem is that any means open-world and in this generation open-world normally leads to a slightly glitchy un-finished feel. Maybe that sounds a bit harsh considering no game is perfectly debugged but this one seems like it needs a bit more work. It can’t of been just me that found the guards AI to be incredibly dumb sometimes. Could it? I do like the open-world-ness of it all, to be honest I it caught me unaware on my first play through.

Although on my first play through I soon noticed that although it does give you a visually stunning cityscape to explore it doesn’t offer much variety in it. The amount of times I found myself ’saving’ another citizen who looked the same as the last one and said the same as the last one. If it wasn’t for the engaging battle system I doubt I would have finished these tasks of at all.

The main assassinations are very well done, they keep your attention through out and the final moment when you nab your target actually feels satisfying. The only problem is this is the high point of the game and the aforementioned citizen tasks are the low point. Well thats not a problem, the problem is there is nothing thats a mid-point as one minute you’ll be chasing your escaped target through busy back-streets and then next minute you’ll be doing the same repetitive task over and over again.

Really all it comes down to is ‘was Assassin’s Creed worth the wait?’ well it was and it wasn’t. It definitely got me excited for the next game and I did have some fun with it but that fun was canceled out by the endless repetitive missions you had to do. Unfortunately it will go down as ‘the-sequel-will-deliver-greatness’ instead of ‘the-original-is-a-classic’.

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No Comments to Assassin's Creed Afterthoughts

  1. by Anthony

    On February 3, 2008 at 3:32 pm

    I agree it makes you think to a point, after a while the guards just wern’t smart enough. Major let down was the really obvious twist that was going to happen at the end (Wont go into detail, as not to spoil it). I hope they improve these little problems, but it shows alot of potential.

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